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The Warlock is one of the easiest solo classes to play. With virtually Habbo credits no deaths and no down time, Warlocks can very simply charge through the game.
Quests that require you to retrieve an item while an enemy waits inside are basically freebies. Just send in a Void walker and have it aggro the enemy mobs inside. Grab the item and split.
Warlocks are best with dealing damage over time and debuffing enemies. Mana usually isn't the biggest problem, unlike with priests and mages. Warlocks should focus on intelligence, spirit, and damage items.
A good Warlock may consider investing in or making Shadow eave items. Increasing your spell damage might just be something you consider investing in.
Group-ability 4: Warlocks have some decent AOE spells. On top of this, Warlocks can create useful resurrection stones.
Groups tend to let Warlocks fit into a "filler" spot, but generally don't include a special slot for them like "healer" or "tank". They are welcomed though for the crowd-controlling abilities of the succubus.
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